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AI Insights · Timothy · July 2023

Top 5 Low Poly Games in Hungary Q2 2023: Unified Platform Performance

Discover the performance trends for the top 5 low poly games in Hungary during Q2 2023, featuring data on downloads, revenue, and active users.

Top 5 Low Poly Games in Hungary Q2 2023: Unified Platform Performance

Throughout the second quarter of 2023, the top 5 low poly games in Hungary displayed varied performance metrics in terms of downloads, revenue, and active users. Here is an overview of how each app fared according to data from Sensor Tower.

Roblox saw a notable increase in weekly revenue, peaking at around $27.7K in early April and ending the quarter at approximately $22.9K. Weekly downloads fluctuated, with a high of 7.5K in the first week of April and a steady climb towards the end of June, reaching about 6.1K. The game also experienced growth in weekly active users, starting at 301.7K at the end of March and rising consistently to nearly 335.9K by the last week of June.

Art of War: Legions showed more modest performance metrics. Weekly revenue varied slightly, with a peak of approximately $2.4K in early May and ending June with around $1.8K. Downloads were relatively low but saw a significant spike to 185 in mid-June. Active users also increased, starting from 712 at the end of March and reaching 910 by the end of June.

Frozen City reported weekly revenue peaking at $2.1K in late May, but generally hovered around $1.2K to $1.8K for most of the quarter. Downloads saw an initial high of 2.6K in early April but tapered off to about 913 by the end of June. Active users experienced a decline from 7.1K at the end of March to approximately 4K by the end of June.

Idle Lumber Empire - Wood Game exhibited stable performance. Weekly revenue reached a high of $1.9K in early April, fluctuating around $1.1K to $1.4K for the rest of the quarter. Downloads peaked at nearly 4K in the last week of June. Active users increased significantly, starting at 4.9K at the end of March and rising to 7.2K by the end of the quarter.

Triviador experienced consistent performance metrics. Weekly revenue peaked at around $1.9K in early April and ended the quarter at approximately $669. Downloads were strong, reaching a peak of 9.4K in early April but gradually decreasing to around 4.2K by the end of June. Active users saw a peak of 20.5K in early April, with a gradual decline to about 12.4K by the end of June.

For more detailed insights and data on the performance of these and other mobile games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2023